Monday, February 10, 2014

Dungeon Builds & Notes


Sunset in Scorched Desert
 
 
BASICS FOR NIGHTMARE POLARIS DUNGEON - DPS ROLE- IN THE SECRET WORLD
 
 

Be sure to add extra HP (health points) for much of this dungeon. Take them off and go full DPS for the last boss. You'll badly need the health points for a couple of them. At least 1 DPS must bring Cleanup, which is essential to survive at least 2 bosses in this dungeon.

Haughboi Jarl
Position well and hit him hard. The Tank should be using Impairs on Mjolnir's Echo, which is an agro reset, but if he doesn't be prepared for the boss to come after you instead, usually resulting in a wipe.
Avoid the pools of filth he will occasionally spew--be prepared and have room to jump quickly away from them, or you will be one-shot. So make sure there's room behind you.

Blarbane Sorceress
DPS job here is to be sure to kill adds quickly, hit the Sorceress hard, and Cleanse to help Tank when afflicted. Someone on the team also needs to purge Tidal Wall.

The Varangian
Have extra HP unless the healer feels able to keep everyone up during the final phase, when electricity will afflict and harm you all.

Haughbui Mother
CLEANUP- Use for Haughbui Mother. She will explode. As she does, use Cleanup (CU) or the adds that come out of her exploding body will wipe the team. This is the most important thing DPS can do during the phase.

Primordial Dweller
The biggest job DPS has during the attack on the 5th boss, Primordial Dweller, is good positioning and help your healer.
**Bring at least 1, preferably 2, dashes to help you escape the moving bombs if they target you.** The add bombs will one-shot you if they get close. I really like Rocket Jump for this. Some people also use Contortionist or Sleight of Hand while they are fighting this boss. You can add Tactical Retreat, which also hinders the adds and dashes you backwards.
Avoid the varying black pools of water, they will hit you hard. Unless you have this boss down perfect every time, you will die if you bring in only 1970 health. Add one HP talisman. The adds will primarily go after the healer, so as soon as you see them, attack them. Keep a close eye out for them throughout the fight.

Ur-Draug
Be sure to get your DPS talismans back on, drop any HP talismans. This is a helpful time to use any DPS-enhancing items/abilities you can, and burn him down as fast as possible.
During the phase where everything goes blue, here are a couple important pointers for DPS. Hide behind the rock with the team. Do not attack the adds at all! Let the tank and healer deal with them. If anyone uses an AOE attack, the boss will spot you all, and it is a wipe. All you should be doing during this phase is keeping an eye on the boss and moving around the rock so he doesn't see you and kill you.
Use CU again to help the team escape the bubbles during the beginning of Extinction. This is crucial. You will see the Ur-Draug submerge underwater, and everyone should again go behind a rock. The bubbles appear, and the team becomes hindered. Use Cleanup right away, and then dash out of the bubbles.
During the last phase, when the boss is under 50,000 on health, don't stand by any rocks!!! He will smash them and kill you.

Other important tips for DPS
Bringing along actives to help the team is a big deal. Cleanup, of course, is crucial, but it's very helpful to add Deadly Aim, Breaching Shot etc to help maximize damage and get these guys down as quickly as possible.

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